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Sm64 editor 2.2.3
Sm64 editor 2.2.3







Yes, I have Project 64MM and have my memory set to 32MB and Counter Factor to 1, so that's still not it!!! One very weird thing i found that (sorta) fixed it is that when I scale my level down from the default 500 to 425, my level works. Yes, I have "Ignore ROM Limit" checked, so that's not it eithier. Yes, the mario spawn warp is set up right, so that's not it.

sm64 editor 2.2.3

It ONLY crashes when my polys go somewhere above 6,700. My level imports fine, but it crashes on the white screen when I enter my level.

sm64 editor 2.2.3

Anyways, my newest level is almost finished. See them on my youtube channel, user: Toadwill. I have been having fun creating custom SM64 levels for a few weeks now.

sm64 editor 2.2.3

Literally made my account seconds ago so I could not only ask this, but just get involved with the SM64 hacking community.









Sm64 editor 2.2.3